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How To Edit Civ 6 Save Files

  1. WizzardMaker

    WizzardMaker Chieftain

    Joined:
    Mar 14, 2019
    Messages:
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    Gender:
    Male person
    Hey,

    after messing upwards my settings in a big multiplayer group, I wanted to observe a way to remove the round limit and disable the score victory.

    I merely cantankerous referenced a salve game with the round limit to ane without it. Later an hour of comparing I institute the average surface area where it is saved.

    In your salvage game, search with a Hex Editor (like HxD) for something similar this: "{"LOC_GAMESPEED". Information technology will appear multiple times, but you have to search until yous find something like E7 A4 0A 2A 02 or "‹0 ,", before information technology. It should be the 2d entry though. If you lot tin't notice E7 A4 0A 2A 02, try to follow through anyway. The round limit starts 28h before "{"LOC_GAMESPEED" Get ahead and change the values to DE 25 99 eighty E7 A4 0A 2A 02.
    round.PNG
    This should disable the circular limit.
    If you left the Score victory enabled likewise, you have to modify a separate value. Search for "‚Llb". Something like "»©)U" should exist before "‚Llb". The score victory bit is 4h earlier the string stored. Change 01 00 00 00 82 4C 6C 62 03 to 00 00 00 00 82 4C 6C 62 03
    Score.PNG

    This is all but after an hour of testing. Nothing is guaranteed or future proof. This is tested with all the DLCs on the newest Patch as of this writing.

    I AM Not ACCOUNTABLE FOR Amercement TO YOUR SAVE GAMES, Merely DO THIS IF YOU KNOW WHAT YOU ARE DOING! IF You lot Have QUESTIONS, ASK! DON'T FORGET TO Brand A BACKUP!

    Concluding edited: Mar 14, 2019
  2. Tahiaji

    Tahiaji Chieftain

    Joined:
    Jun 3, 2020
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    Thank you for the tip. Information technology turned out to detect sequences for several more types of victories

    1) War 00 00 00 00 00 00 00 00 00 00 00 0X 00 00 00 5D 0E B5 xviii 01
    2) Affairs: 00 00 00 00 00 00 00 00 00 00 00 0X 00 00 00 AD DD 34 E4 05
    iii) Culture: 00 00 00 00 00 00 00 00 00 00 00 0X 00 00 00 D1 22 Exist EC 01
    4) Science: 00 00 00 00 00 00 00 00 00 00 00 0X 00 00 00 8C FF 43 eighteen 01
    5) Score: 00 00 00 00 00 00 00 00 00 00 00 0X 00 00 00 82 4C 6C 62 03
    vi) Religion: 00 00 00 00 00 00 00 00 00 00 00 0X 00 00 00 D9 DC E5 18 01

  3. Deep90

    Deep90 Chieftain

    Joined:
    Nov four, 2016
    Messages:
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    Male
    Hi, I have an issue with your solution - even if i disable this victory status, i still take it enabled in the carte.
    Then, I'm analyzing save data to modify turn limit.
    I've created two save files with identical setup and seed. The only setup difference is turn limit: 250 vs 500.

    I've noticed the hex value that varies between these savefiles, and its around the ",Llb" information that you provide:

    upload_2021-3-19_1-19-38.png

    01 F4 is 500 in hex. FA is 250 in hex.

    So, to modify information technology, yous should find "XX 20 00 00 3E DC CA CF 05" hex effectually ",Llb", then alter XX XX to your desired turn limit in footling ednian (and so, if yous want to change it to 666 turns, yous take hexes: 02 9A, and so put information technology in reverse order:
    A9 02 00 00 3E DC CA CF 05

  4. Information bespeak: The OP by WizzardMaker worked wonderfully for me in a single player game. You'll immediately know it works if beforehand it said, for example, "turn 174 / 175" in the upper right in the game. After this hack, it will just say "174". Thanks all for the detective work.

    For some reason it didn't piece of work in a multiplayer save file.

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How To Edit Civ 6 Save Files,

Source: https://forums.civfanatics.com/threads/civ-6-savegame-editing-round-limit-score-victory.643742/

Posted by: izzowhadard1967.blogspot.com

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